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Why We Built Project Pathways: From Erasmus+ Classrooms to a Board Game
Project Pathways was born from a simple observation in Erasmus+ classrooms: students learn best when they are active participants in their own education. What started as a series of interactive lessons has evolved into a comprehensive board game designed to bridge the gap between theoretical knowledge and practical application. By gamifying the project management process, we've created a tool that empowers both teachers and students to navigate the complexities of internation
tomislav pavlović
Feb 111 min read
Inside the 8 Category Leader Roles
At the heart of Project Pathways are the 8 Category Leader roles, each designed to mirror real-world project management functions. These roles include: 1. The Visionary: Sets the project's direction and goals. 2. The Coordinator: Manages timelines and resources. 3. The Communicator: Handles internal and external relations. 4. The Researcher: Gathers and analyzes necessary data. 5. The Designer: Focuses on the project's aesthetic and functional design. 6. The Quality Controlle
tomislav pavlović
Feb 111 min read
How Project Pathways Supports eTwinning Ambassadors Across Europe
eTwinning Ambassadors are the backbone of collaborative education in Europe, and Project Pathways is here to support their mission. Our game provides a structured yet flexible framework that aligns perfectly with eTwinning's goals of fostering innovation and collaboration. By using Project Pathways, Ambassadors can easily facilitate workshops, mentor new teachers, and inspire students to engage in meaningful cross-border projects. Together, we are building a more connected an
tomislav pavlović
Feb 111 min read
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